Creates, debugs and packages 2D games in Go with Ebitengine v2: a play-and-retry loop, input, pixel-art scaling, text, audio and desktop, WASM or mobile builds. Use when go.mod requires ebiten/v2 or the user wants a game in Go, or on blurry pixel art, missed key presses or stutter. Not for engine patches; pair with `game-feel`, `game-ui-ux` or a genre skill for design.
Install
KitScout test notes
Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.
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