Runs Godot 4.7 GDScript tests with godot --headless and a SceneTree runner that exits non-zero on failure, so CI can gate merges. Owns Godot tests in CI. Use for GitHub Actions jobs or a headless run that hangs or exits 0 despite SCRIPT ERROR lines. Not for export in CI (`godot-export`), GDScript language (`godot-gdscript`) or Unity tests (`unity-csharp-scripting`).
Install
KitScout test notes
Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.
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