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Categories › Software Development › Game development & engines

melonjs-tilemaps

SkillInstall · skills CLI

Use this skill for Tiled maps in melonJS — loading TMX/TSX levels, spawning entities from Tiled objects, collision shapes authored in Tiled, isometric and hexagonal maps, and image layers, and reading or changing tiles while the game runs. Covers registerTiledObjectClass and the pool.register name contract, camera bounds, compressed maps needing the inflate plugin, and the level director API. Triggers on: Tiled, TMX, TSX, tilemap, setTile, clearTile, cellAt, getTile, getTileById, change a tile,

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KitScout test notes

Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.

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