Builds and debugs 2D browser game rendering with PixiJS v8: async init, Assets loading, the Container and Sprite scene graph, pointer dragging and v7-to-v8 migration. Use when a game or playable ad uses pixi.js, or on a blank canvas, clicks not firing, or drag stopping at the sprite edge. Not for dashboards or charts, Phaser (`phaser-core`) or 3D (`threejs-scene-setup`).
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KitScout test notes
Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.
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