Roblox physics and spatial queries: assemblies, constraints, collision groups, Raycast and Shapecast, and network ownership. Use when parts fall through or jitter, Touched is unreliable, a ray hits the shooter, or BodyMovers need replacing. Not for hit legitimacy (`roblox-networking`), Humanoid movement (`roblox-characters`) or engine-neutral tuning (`physics-tuning`).
Install
KitScout test notes
Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.
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