Use when making or fixing real-time VFX in Unity 6.3: explosions, fireballs, projectiles with muzzle, trail and impact, spells, slashes, shockwaves, smoke, sparks, Particle System (Shuriken) or VFX Graph ('VFX Graph explosion', 'particles look bad', 'effect kills fps on mobile', 'too much overdraw'), mesh effects with scrolling textures, an uber VFX shader with LUT ramps, Custom Data and custom vertex streams, flipbooks and VFX textures, pink particles after URP upgrade, VFX budgets and readabil
Install
KitScout test notes
Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.
Similar tools
screenpipe116,728 ★ Search screen and audio history recorded by Screenpipe and optionally save selected context into claude-mem. U
frame-glitch-title107,474 ★ Digital glitch, chromatic offset, and data-corruption title frame for video transitions or cyberpunk heroes.
frame-light-leak-cinema107,474 ★ Film light leaks, grain, 16:9 letterbox, and large serif type for cinematic openings or chapter cards.
frame-liquid-bg-hero107,474 ★ WebGL-style fluid displacement background with a quote overlay, suited to video intros, landing heroes, or pos
frame-logo-outro107,474 ★ Segmented logo assembly, glow bloom, and tagline reveal for video outros or brand closing frames.