Lights and shades three.js r187 scenes: standard, physical and unlit materials, lights, shadows, HDR environment lighting and tone mapping. Use when a mesh renders black or washed out, shadows are missing or full of acne, or EffectComposer darkens the image. Not for renderer setup (`threejs-scene-setup`), model loading (`threejs-gltf-loading`) or custom shaders (`shader-programming`).
Install
KitScout test notes
Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.
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