KitScout

Categories › Software Development › Game development & engines

threejs-materials-lighting

SkillInstall · skills CLI

Lights and shades three.js r187 scenes: standard, physical and unlit materials, lights, shadows, HDR environment lighting and tone mapping. Use when a mesh renders black or washed out, shadows are missing or full of acne, or EffectComposer darkens the image. Not for renderer setup (`threejs-scene-setup`), model loading (`threejs-gltf-loading`) or custom shaders (`shader-programming`).

Install

KitScout test notes

Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.

Similar tools

  • godot-gdscript-patterns 42,470 ★
    Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when buildin
  • unity-ecs-patterns 42,470 ★
    Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. U
  • game-engine 41,117 ★
    Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use whe
  • 2d-games 33,462 ★
    2D game development principles. Sprites, tilemaps, physics, camera.
  • 3d-games 33,462 ★
    3D game development principles. Rendering, shaders, physics, cameras.