Wires Unity 6.3 LTS player input with the Input System package: .inputactions assets, action maps, PlayerInput and control schemes. Use when input does nothing or fires under a menu, FindAction returns null, the old Input class throws, or Input.GetAxis code needs porting. Not for engine-neutral buffering, remapping or deadzones (`input-systems`) or jump feel (`platformer`).
Install
KitScout test notes
Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.
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