Unity 6.3 LTS 2D tilemaps: the Tile Palette, Tilemap Collider 2D with a Composite Collider, Rule Tiles and runtime SetTile. Use for painting or generating a tile level, seams between tile colliders, RuleTile not found, or hex and isometric grids. Not for level design (`level-design`), generation (`procedural-gen`), movement (`unity-physics`) or Godot (`godot-tilemap`).
Install
KitScout test notes
Not tested by KitScout yet. When our harness runs it, pros, cons and the tasks we tried appear here, with the date and evidence.
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